Soul Calibur V – The Verdict
Don’t let the dashing, hooded Italian on Soul Calibur V‘s boxart fool you. Namco and »
Our Games Of The Year (Part 2)
We aren’t quite done with our ‘Our Games of the Year’ piece as three riders »
Our Games Of The Year
I think we can all agree that it has been quite a year for games »
Batman: Arkham City – The Verdict
Back in 1997, R-Kelly sang that Gotham City was a City of Justice, Love and »
Skyrim – Our Thoughts
Skyrim has come along and taken us off to an amazing world full of dragons »
Recent Posts »
Our Games Of The Year (Part 2)
We aren’t quite done with our ‘Our Games of the Year’ piece as three riders in the night have appeared ready to supply their thoughts on the best games of the past year. Hit the jump to see what Steph, Nick and Andrew had to say.
Read More »World Of Mass Development/Project CARS – Interview (Part 1)
The World of Mass Development project from Slightly Mad Studios is the culmination of an innovative idea on how games development should work. It is also the machine powering development of Project CARS, a fantastic looking racer. In this first part of my interview with Andy Tudor, Creative Director at Slightly Mad Studios, we talk about the World of Mass Development concept. Tomorrow, we tackle the game itself. Hit the jump to learn more.
Read More »AdventureX-2011
What do you call a group of gamers? A nerd? A LAN? I’m not sure, but it’s a question I was forced to think about this weekend at the first annual AdventureX convention. Travelling from all areas of the UK, a small group of committed adventure gamers descended on the small town of Didcot for the first of hopefully many celebrations of the adventure game genre.
Read More »LEGO Harry Potter: Years 5-7 – The Verdict
The Harry Potter books and films re-imagined as LEGO games, great combination, I’ll give it a Headshot, everyone can go home happy.
Read More »What’s All This Then? – Cobalt
Mojang, of Minecraft fame, has begun its first foray into publishing. The game? Cobalt, by Oxeye Game Studio.
Read More »Our Games Of The Year
I think we can all agree that it has been quite a year for games with a heap of great titles appearing on our computers and consoles over the past twelve months. It is only fitting then that a few of us here from The Reticule share our Game of the Year lists. Hit the jump to find out what we have loved this year.
Read More »Towns 0.38 Released
Lewis was very keen on Towns when he previewed it and when he interviewed Alex Poysky who works on the game. SMP Team have now released version 3.8 which makes a few interesting sounding changes to the game.
There are quite a few things to look forward to in 0.38, among them being the new APS (automated production system).
This system will solve all food-related problems and automate the system. You will be able to set the minimum and current amounts of any type of food now! Hopefully this will eliminate any hunger spirals of doom!
There is a whole slew of new content as well, from bone-related materials to more than double the weapons! We have been hard at work and hope you enjoy this patch
Road Construction Simulator – The Verdict
The biggest appeal of a simulation game lies not in when things go well, it’s when things go disastrously wrong. It’s those moments in life when you retract the landing gear instead of deactivating the seat-belt sign, when you shoot your own wing off in a dogfight, or when you accidentally surface your submarine in the middle of an enemy convoy. Excalibur Publishing’s Road Construction Simulator allows for none of these moments, and not only because you don’t get to drive a submarine.
Read More »Battlefield 3: Back to Karkand – Early Thoughts
The Back to Karkand DLC for Battlefield 3 hit the PC and 360 yesterday while PS3 owners got it last week. (damn exclusivity deals) If you pre-ordered the game you will get free access to the pack which re-imagines four maps from the brilliant Battlefield 2 and also throws in a handful of new unlockable weapons and some new vehicles to play with. If you didn't pre-order you can get the DLC for £11.99. A steep price, but quite possibly worth it. Hit the jump for some thoughts.
Rayman Origins – The Verdict

In 1995, when the PlayStation was released and the gaming world was marvelling at the possibilities it held, 2D platforming looked like a doomed genre. Developers were working frantically on how to perfect a 3D platforming game and both Crash Bandicoot and Super Mario 64 were on the horizon.
2D platforming needed a hero and they got one – a guy with no limbs and a face that was two-thirds nose. His name was Rayman and his début game went on to be the biggest selling on the PlayStation. He then starred in a couple of mediocre sequels before the franchise spiralled out of control and spawned the Rabbids. Since then Rayman fell on hard times, shoved to the sidelines by the obnoxious Rabbids that were once his sidekicks.
Rayman Origins is a nod to the days when Rayman was on top of the world; it's a lovably nostalgic blast back to the glory days of 2D platformers.
















