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Age of Darkness: Final Stand – Early Access Hands On

Age of Darkness: Final Stand – Early Access Hands On

One of my favourite aspects of the campaign in Command and Conquer: Red Alert 2 was that it allowed you to embrace your inner turtle. Or at least, hunkering down and building a powerful base to fight back the enemy was my favoured playstyle. The problem I’ve found with many RTS titles since those halcyon days is that single-player titles are focused on small-scale squad management, while multiplayer and RTS is an oxymoron in my lexicon.

All in all, when I finally got around to starting up Age of Darkness: Final Stand – having initially installed when released in Early Access last October – I found myself feeling very comfortable.

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An unforgettable adventure in The Forgotten City

An unforgettable adventure in The Forgotten City

I do enjoy it when a mod reaches the big time and launches as a standalone game. Think of Counter-Strike and DOTA2 and you have two genre defining games that were born from mods. I’m not going to make an outlandish claim that The Forgotten City is going to be a genre defining release, but for something which originated as a Skyrim mod, it is an extremely impressive adventure.

Hit the break for some thoughts, but watch out: spoilers lie below.

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Battlefield 2042 – Open Beta Impressions

Battlefield 2042 – Open Beta Impressions

My Battlefield history is filled with moments where I dive into incoming fire to revive a fallen comrade, typically to just end up dying myself. I love the Battlefield games, but I’d never count myself as even being in the top 50% of players when it comes to metrics like the overblown K:D ratio or score per minute. What matters to me is teamwork with all that entails with the revives, throwing around health packs and capturing control points. Having played the Battlefield 2042 open beta over the last couple of days, I’m pleased that these elements of action still exist, but am left wondering whether they’ll be recognised in the broader meta of the game.

Before I get into that in any further detail, hit the break for my first impressions of EA and DICE’s upcoming title.

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Backbone – The Verdict

Backbone – The Verdict

“So much misguided effort pursuing only the shadow of the big picture – why?”

I’d been anticipating Backbone for some time, but I didn’t go into it with an excited smile. Not quite. That isn’t because it was released to polarising reviews, but rather because of the developer’s response to that reception. It goes without saying these developers put everything into their game, and goddamn, they have every right to stand by it with confidence and pride.

I am so very behind that…

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The Early Days of Battlefield

The Early Days of Battlefield

Following the announcement of Battlefield 2042, DICE teased a new mode which will be a love letter to fans. While we’ll have to wait to see what that turns out to be, but in the meantime I’m sure that there are plenty out there who want to play some of the older games in the series. Help is at hand, especially for playing Battlefield 2 and 2142 online, though 1942 and Vietnam are more complex.

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The Corruption Within – The Verdict

The Corruption Within – The Verdict

The Corruption Within is a first person point & click mystery adventure game by both Cosmic Void and Dave Seaman, developers of Void Breach and the Captain Disaster series.

During a camping holiday with your family, your wife and two young children vanish into the darkness without a trace. With no help on offer you head towards the only source of civilization for miles around – a mysterious old mansion nestled at the edge of an equally mysterious lake.

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Clearing The Backlog – Control

Clearing The Backlog – Control

It’s been a few weeks since I completed the main storyline of Control, and perhaps coincidentally the same amount of time has passed since I paused my X-Files re-watch. After completing the main story I decided to pause before making a decision on whether to embark upon the DLC. Reflecting on my time with Control, I think I will make an effort to work my way through the DLC.

Would I contemplate sinking my teeth into the DLC if it wasn’t for the Assist Mode that came with a large update to the game back in August 2020? I think not.

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Resident Evil 7 – A Retrospective

Resident Evil 7 – A Retrospective

As Resident Evil Village fast approaches, Ross is going to be revisiting some of his favourite titles from a series that has undergone many permutations since 1996—from survival horror to white-knuckle third-person action—reinventing itself whenever the formula became too staid, to varying levels of success. But when it works, it really works.

Let’s dive.

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Resident Evil 4 – A Retrospective

Resident Evil 4 – A Retrospective

As Resident Evil Village fast approaches, Ross is going to be revisiting some of his favourite titles from a series that has undergone many permutations since 1996—from survival horror to white-knuckle third-person action—reinventing itself whenever the formula became too staid, to varying levels of success. But when it works, it really works.

Let’s dive.

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