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Scram Kitty – The Verdict

Scram Kitty – The Verdict

Scram Kitty and his Buddy on Rails to give the game its full title is a devilishly difficult game, somewhat fitting in with the trend of my recent gaming habits of Dark Souls II and the less well received, Wargame: Red Dragon. What makes Scram Kitty stand apart from Wargame is that you know how to play the game, the reasons for failure are simply down to your own mistakes. Failure, you better get used to it.

XCOM: Enemy Unknown – The (Tablet) Verdict

XCOM: Enemy Unknown – The (Tablet) Verdict

I normally start a Verdict like this by saying something along the lines of “I’ve never played a game in this series before, but this really surprised me.” Or I might write “I don’t usually play games on my tablet, but my eyes have been opened by this game.”

Today, those phrases can be applied to XCOM: Enemey Unknown, but not the PC or even the console version as I have been busy playing the turn-based alien hunter on my Google Nexus 7 tablet.

War of the Vikings – The Verdict

War of the Vikings – The Verdict

We look at each other across the bloody and disorientating mess that the battlefield has devolved into.

He casually raises his shield and then bows. I bow in return. There is a brief almost serene pause (punctuated slightly by a wounded-man running between us) and then we charge.

Who’d have thought it with all the looting and pillaging; Vikings are sticklers for etiquette, at least this is the case in War of the Vikings.

Wargame: Red Dragon – (Not a) Verdict

Wargame: Red Dragon – (Not a) Verdict

I hate it when I eagerly anticipate a game, get a review copy and find out that I am entirely unable to productively play the game as I fail to grasp the concepts behind it. Sad to say, this has happened with Wargame: Red Dragon an RTS which I had so looked forward to upon checking out the trailers. I won’t deliver anything like a traditional review here, rather I will cover four aspects of the game that I have found thought provoking. Read on…

Our Week in Games – Week 79

Our Week in Games – Week 79

This weekend saw one of the long-standing rumours of the games industry proven right. The infamous E.T game for the Atari 2600 was long thought to have been buried in a New Mexico landfill. As part of an Xbox documentary on the game a team went to New Mexio with Larry “Major Nelson” Hryb handling the first copy of the game that was recovered. Who said the games industry didn’t have a history?

With that, we bring you Our Week in Games.

Diablo III: Reaper of Souls – The Verdict

Diablo III: Reaper of Souls – The Verdict

Diablo III was a game which I fell in love with in the beginning, I blasted through in decent fashion until I reached the gates of the High Heaven’s in Chapter IV and then I just kind of stopped playing. It was the promise of the Reaper of Souls expansion, the major patch which introduced loot 2.0 and the need to play something other than Football Manager that got me playing the game again. And so, after defeating the all-evil Diablo and starting out again in Act I with my Demon Hunter, I waited for Reaper of Souls to land. Once it arrived, I got on with the job of completing Act V and exploring the new location of Westmarch.

Our Week in Games – Week 78

Our Week in Games – Week 78

I was saved from scrambling to come up with an introduction with the announcement of Civilization: Beyond Earth which is coming this ‘Fall’ according to the American terminology. The spiritual successor to Alpha Centauri, perhaps the most highly praised 4X game is sure to attract a lot of attention before release, and fortunately PC Gamer have a massive interview with the team covering factions, the planet and more. Well worth a read while the first trailer can be found after the break along with our team’s contributions for Our Week in Games.

SanctuaryRPG – A Vengeful Brotato

SanctuaryRPG – A Vengeful Brotato

Zork. TerraFirmA. Nethack. The kind of games that conjure up memories of squinting at “@” symbols convincing yourself it was a rat, or possibly an ogre. I spent a fair amount of time within their strangely compelling grasp in my younger days, and more recently thanks to the madness of Dwarf Fortress. SanctuaryRPG is not like these games. It is an RPG, and its visuals are all ASCII code, smooshed together to look like mountains and monsters and silver keys….

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Gaming Crowdfunding Weekly – Kodama, Prodigy, Cosmochoria, Bear Simulator

Gaming Crowdfunding Weekly – Kodama, Prodigy, Cosmochoria, Bear Simulator

Back from rehabilitation, Gaming Crowdfunding Weekly cleans up its act and gets back to what really matters: underfunded puzzle platformers like Kodama, collectible miniatures making the transition to video games with Prodigy, fart-propelled naked spacemen in Cosmochoria and “Skyrim with bears” in Bear Simulator.

The Indie Gaming Roundup – Death in Cadlewood, Warside and Divinity: Original Sin

The Indie Gaming Roundup – Death in Cadlewood, Warside and Divinity: Original Sin

I don’t know where the time has got to this week, it is already Friday and I realise that I’ve entirely neglected to write about some fairly cool indie game news that has appeared in the past few days. This isn’t quite a Crowdfunding Weekly, even though one game has just landed itself on Kickstarter, rather a just a quick rundown on a handful of indie games of all flavours. Hit the break for word on Death in Candlewood, Warside and Divinity: Original Sin.