It’s Crunch Time

It’s Crunch Time

No, I don’t care.

I don’t care that it’s nothing more than a glorified cutscene with minimal interactivity and no objective to speak of. I also don’t care that you can barely call it a game. I do however care that somebody has taken one of the finest sequences of one of my favourite childhood movies and made it into a Unity game.

Admittedly, there’s not much to this short demo, but I don’t care. There’s no annoying kids in the jeep, no stupid lawyer and tragically no Jeff Goldblum, but go and play it anyway, just to relive a small portion of your childhood in a semi-interactive form.

And before you ask – yes, its vision is based on movement.

This here is how you do a Jurassic Park game. Well, a little bit of one anyway. If you really wanted to do a great Jurassic Park game you’d also convert the bit in the kitchen with the velociraptors into what is basically Alien: Isolation.

Wait, he did that too?


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