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Chet Faliszek Explains Changes to Dust in Counter-Strike: Global Offensive

Chet Faliszek Explains Changes to Dust in Counter-Strike: Global Offensive

When I was playing Counter-Strike: Global Offensive at the Eurogamer Expo, I noticed that the map we were playing, de_Dust, had been on the receiving end of some radical changes with a new route for the Terrorist team along the underpass. I spoke to Valve’s Chet Faliszek and asked him about the changes, hit the jump for the low-down.

Counter-Strike 1.6 and Source to be supported after Global Offensive release

Counter-Strike 1.6 and Source to be supported after Global Offensive release

It is interesting to think that when Counter-Strike: Global offensive is released, there will be three games remaining active in the Counter-Strike series. With 1.6 and Source still regularly appearing at the top of the play lists on Steam stats, I thought it was important to ask Valve’s Chet Faliszek what would happen with the older titles when Global Offensive is released. He told me on the Eurogamer Expo showfloor that “We will keep supporting 1.6 with exploit fixes and…

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Counter-Strike: Global Offensive Beta Starting in Early October

Counter-Strike: Global Offensive Beta Starting in Early October

Talking to Valve’s Chet Faliszek earlier today at the Eurogamer Expo, he revealed that the PC beta for Counter-Strike: Global offensive will be coming early October for people who have received keys at the event and for people from the pro gaming scene.. From there he says it will gradually roll up in scale until by years end when he hopes everybody will be able to play in the beta. Watch out for some detailed hand-on impressions of CS:GO along…

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Co-op Left 4 Dead?

Co-op Left 4 Dead?

It seems the co-op mode of Left 4 Dead wasn’t initially planned as part of the game according to Chet Faliszek, interviewed on the Major Nelson podcast. When development started it seems all that was intended was the versus mode, but complications arose when the extensive playtesting began, mainly due to the pacing the director wanted. More beneath the cut.