History is a funny thing. Napoleon said “History is a set of lies agreed upon.” Easily misread, misunderstood or misinterpreted, it is written by the victors and those who do not remember it are condemned to repeat it. Perhaps that is why Assassin’s Creed III comes to deliver a bloody rendition of the American Revolutionary War in video game format.
I have spent six hours with the latest tale of Assassins and Templars, learning, scheming, killing. After everything that has happened, most of all I know I have only scratched the surface of the story Assassin’s Creed III wants to tell.
It is almost time for Connor Kenway to slash and burn across the American east coast, slaughtering royalists and pseudo-revolutionaries and bears alike. In this launch trailer, we see a little of what’s in store and how the boy Ratonhnhaké:ton became the killer in the white hood.
Ubisost have released a video showing the wide range of weapons available to you in Assassin’s Creed 3. Connor Kenway, the ancestor who’s story you will be playing out this time around, is seen with some all new weapons to the Assassin’s Creed series including the bow and arrow, rope darts, a musket and the signature weapon the tomahawk.
Add these to the standard swords, knives and hidden blades, and all the long range weapons such as throwing knives and a wide variety of bombs and you certainly wont feel short on ways to take down your enemy. With so many options just make sure to use the right weapon in the right situation.
Assassin’s Creed 3 is due for full release on Xbox 360 and PS3 on October 31st, PC on November 23rd and Wii U on November 30th.
Assassin’s Creed III Trailer Boasts Impressive Stats For New Engine AnvilNext
If numbers are your forte then hold your breath for some impressive figures heading your way, courtesy of Assassin’s Creed III‘s new trailer. Ubisoft are showcasing the capabilities of new engine AnvilNext, boasting some impressive stats in the process.
Over a thousand new animations have been added for Connor alone, allowing for more freedom and fluidity when fighting and climbing. A whole host of new abilities make the combat look far more impressive than in previous releases in the series, probably something to do with the awesome tomahawk and hidden knife combos being raked up almost effortlessly.
The numbers don’t stop there. Up to a possible two thousand NPC’s can be present in one area at any time, giving massive scope to battle scenes and no doubt making cities and towns feel like bustling and energetic environments. AI intelligence has also been dramatically improved, leading to neighbourhoods and surrounding areas looking far more advanced than previously.
Four seasons of weather have been introduced to change landscapes and force you to adapt to differing combat situations. Updated visuals also factor into the trailer as you would expect with any new release.