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Rob Fearon’s New Game ‘Death Ray Manta’ Is Like Geometry Wars Times Forty

Rob Fearon’s New Game ‘Death Ray Manta’ Is Like Geometry Wars Times Forty

If you’ve ever played Geometry Wars you’ll know that it’s fast paced, colourful and addictive. Now imagine that times forty with a side order of crazy and more visual stimulation than you could ever imagine, and you’ll be on roughly the same level as I am right now.

Death Ray Manta, Rob Fearon’s new PC arcade shooter, has you battling through increasingly trying stages with your trusty Manta and its rays of, well… death. The objectives are as follows: take out enemies, collect power ups, survive as long as possible, do not go blind. Often the hardest of those objectives is in fact the last one, as a cacophony of colours frequent every nook and cranny of the screen throughout each stage making it hard for you to concentrate at the best of times.