Hey Eidos! We want Tombs, not Tits (Metaphorical or literal)
This is treading dangerously close to console territory, but there’s been a bit of a controversy building up around Crystal Dynamics, developers of the excellent Tomb Raider Legends, Anniversary and Underworld. It all began when TR was shown to not have reached expected sales, falling $20 million short of a $180 million mark (which, personally, doesn’t seem like it’s that bad to me, but then I’m not within Eidos). As a result, 30 of Crystal Dynamic’s staff have been laid…