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FIFA 17 – Demo Impressions

FIFA 17 – Demo Impressions

This year’s obligatory FIFA release is more worthy for attention than any in recent memory. That’s important for me, as I have not purchased a FIFA game since 2013. Simply put, they rarely do enough every year to justify a purchase. They update the graphics slightly, tweak the gameplay slightly and slap the latest footballing superstar on the cover and then release it into the wild. It’s not enough for me to shell out £50. Every year, I play the demo, each time all reaffirming my position.

Until this year.

FIFA 17’s demo is still so very familiar:

  • Roster of fully licensed teams? Check.
  • Mocap from real professionals? Check.
  • Licensed commentary from Martin Tyler and chums? Check.
  • Alarmingly well rendered face of Wayne Rooney and his new hairline? Check.

There are some differences though. This years game is running on the Frostbite engine, the same one used to power Battlefield and FIFA has never looked healthier for it. Bright, smooth animations give players a sense of weight allowing them to move and react to each other’s presence in very believable ways. So far, just a slight fancier update than the usual.

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Then, you look at this year’s marquee signing.

“The Journey” is a single player story mode where you assume the identity of a young, up and coming star and his rise to one of the world’s elite footballers. You play Alex Hunter, the quintessential (he would have a potential rating of 200 in Football Manager) youngster and guide his on and off the field decisions. 2K have done this style of story mode once before in NBA 2K16 and while the basketball game took the first brave steps into the concept, it was lacking in refinement. The Journey feels like EA have worked out the formula, even in the short amount of time you have with Alex Hunter in the demo.

The new tweaks to the football of FIFA 17 are also interesting. A new set-piece creator enables you to choose how a player receives the ball. Be it a long far post cross to the giant centre-back or a near post drill for a first time Sheringham volley. It is a little ambiguous however, yet with a little practice became very effective.

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EA also are championing something called “Active Intelligence System” in which the AI is constantly monitoring its special awareness and the way AI players react and make runs. FIFA’s singleplayer AI used to get lots of negative feedback however, the fact that I didn’t notice any AI failings is a sign that it’s working as intended. Nothing the AI did felt unnatural during my playtime.

Passing can feel a little difficult to be precise with the analogue stick. A fair few times I wanted to pass to one player and it ended up at another’s feet because they were closer. “Be more precise then!” I hear you roar, but it is difficult and is the area that needs the most improvement. Shooting on the other hand feels lovely. Thunderbolt shots have a weight and true thump about them and feel wonderful when they crack against the bar.

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For years I have been begging for a game to have the same feel as Guy Ritchie’s first person Nike Advert “Take It To The Next Level”. Nothing has ever excited me more than the concept of a video game showing the experiences of real life footballer has. Being discovered, getting an agent, dealing with the press, the money, getting transferred all of these things seem to be present in The Journey the demo version was very enjoyable and I cannot wait to experience it fully.

 

Our Week in Games – Week 101

Our Week in Games – Week 101

Welcome to another edition of Our Week in Games here at Reticule Towers. It has been an interesting week as we figure out what, if any, response we will have to the ongoing ‘Gate’ incident that is taking place within gaming culture. We have decided that on some occasions, it is better to stay away from the fire rather than stick our hands in it. I will say this though; there are numerous sides to the initial argument over journalistic ethics and whether websites should cover cultural issues beyond just posting the latest AAA FPS trailer. The sad fact is, that room for any reasonable debate on these topics has been destroyed by a very vocal minority who have taken things to awful extremes. Our last comment on the ‘Gate’ incident will be this – take a look at this Eurogamer piece which which states that We cannot let this become gaming culture and the fact that the abbreviation of post-game phrase, Good Game (GG) will never quite sound the same again. I also wonder how the retail site GamersGate has been coping in the midst of all this nonsense.

With that, we resume normal service with Our Week in Games.

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Our Week In Games – Week 99

Our Week In Games – Week 99

One of the most intriguing things of the past week was the announcement from Microsoft that their next operating system won’t be labelled Windows 9, but rather will be known as Windows 10. For one, it shows that Microsoft aren’t afraid of throwing naming and numbering conventions out of the window (just look at the Xbox One), but the more important thing to keep in mind is that the new platform will ship with DirectX 12. You can find the details on that here, but I wonder how that might play into Kevin’s PC-rebuild project.

Elsewhere saw the launch of Shadow of Mordor which seems to have been receiving many plaudits around the gaming world. I haven’t played it yet, but I know that I should be. Further to that, we have Alien: Isolation launching on Tuesday. Anyone ready to change their underwear a bit more than normal?

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Editorial – The Future Of The Console Business

Editorial – The Future Of The Console Business

As we get ever closer to possible reveals of the next generation of consoles from Sony and Microsoft at E3 this Summer, musings about the future of the console market are bound to crop up here and there. The first sign of the changes to business of how we pay for consoles emerged yesterday with Microsoft launching a new bundle in the US where you get a 4GB 360 with Kinect for an initial fee of $99, with a two-year subscription to Xbox Live Gold at $14.99 a month. Hit the jump to see what might be in store for how we pay for the next gen.

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UEFA EURO 2012 – The Verdict

UEFA EURO 2012 – The Verdict

The bi-annual tournament release of FIFA is with us once more with UEFA EURO 2012, but unlike previous World Cup and European Championship releases from EA, this edition has been released as DLC rather than a full retail release. At a price point of £15 the big question is, is it worth it? Hit the jump for the verdict.

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Nice To See FIFA 12 On The PC, Now Where Are The Rest?

Nice To See FIFA 12 On The PC, Now Where Are The Rest?

I must say that playing FIFA 12 on the PC is a very enjoyable experience. The reason is simple, this version of the chart topping franchise has been granted a full, feature complete PC version. For the past several years, the PC versions of FIFA games have been lacking the majority of the features found in the console cousins. Last year saw an improvement, with a graphics engine close to par with what the console-toys were delivering, but a lot of the gameplay changes had failed to make the transfer.

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PES 12 Demo Impressions

PES 12 Demo Impressions

It’s nearing that time of year again when every football fan has to make the biggest choice of the year, Pro Evolution Soccer or FIFA. Both series have had the better of each other over the years but Pro Evo has been acting much like Liverpool, once the best in the world but recently overshadowed by FIFA‘s seemingly unstoppable Manchester United. Like Liverpool though PES’s fortunes look to be back on the rise and this could be the year when it once again lives up to the expectations it built up all those years ago.

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