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The 2014 IGF Finalists Feature Amazing Titles

The 2014 IGF Finalists Feature Amazing Titles

This year there is an amazing group of games nominated for awards at the 16th annual Independent Games Festival. The IGF awards are perhaps the most prestigious in the games industry with past winners of the Seumas McNally Grand Prize including World of Goo, Minecraft and FLT: Faster than Light.

The creepy Don't Starve busy scaring me.
The creepy Don’t Starve busy scaring me.

When you see games like Kerbal Space Program and The Yawhg appear as honourable mentions for the Grand Prize, you know there are some big hitters in the running. This year we see the following titles head up the list for the Seumas McNally Grand Prize:

  • The Stanley Parable
  • Don’t Starve
  • Jazzpunk
  • Papers, Please
  • Device 6
  • Dominique Pamplemouss in “It’s All Over Once the Fat Lady Sings!”

While we haven’t covered all these great titles, we have seen Nick deliver his Verdict on The Stanley Parable while I delved into Don’t Starve and interviewed the team at Klei Entertainment. I’ve played a little bit of Paper’s Please and just might have to revisit it ahead of the awards.

There are loads of great titles all across the awards, check them out here and let us know what your favourite indie game from that list is.

Kentucky Route Zero: Act 1 – The Verdict

Kentucky Route Zero: Act 1 – The Verdict

A dark night, a delivery to be made and a gas station with no power dominating the scene. It all leaves me very little to go on as Kentucky Route Zero’s first act opens. I knew it was a point and click, I knew it was an indie marvel of some caliber  but nothing prepared me for just how weird my next few hours were going to become.

Or just how pretty this game looks when in motion.

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Independent Games Festival Competition Finalists Announced

Independent Games Festival Competition Finalists Announced

The competition finalists for the 15th Annual Independent Games Festival Awards have been revealed with a group of stellar names appearing across all the categories, especially the Grand Prize. Award winners will be announced March 27th during the Game Developers Conference, all the games up for awards will be playable during GDC on the showfloor and will also appear during the Independent Games Summit taking place in the days before the GDC kicks off.

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‘Faster Than Light’ Given a Kick-Start

‘Faster Than Light’ Given a Kick-Start

 

Justin Ma and Matthew Davis, creators of the unique space-roguelike Faster Than Light, have become the most recent developers to benefit from the monumentally successful Kickstarter project. After opening to public support yesterday, the developers have already shattered their modest $10,000 dollar target in little over a day, standing at $34,000 dollars at time of writing.

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Dear Esther – Very Reasonably Priced And New Trailer

Dear Esther – Very Reasonably Priced And New Trailer

Somehow, I haven’t yet played Dear Esther even though it is possibly one of the best game mods to have been released in recent year. What started out life as a mod for the Source engine has evolved into being just a few weeks away from a full independent release through Steam while also being nominated for four awards at this years IGF awards including the Seumas McNally Grand Prize. The price of the game has been confirmed at a very reasonable £6.99/$9.99. You can also find the latest trailer after the jump.

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GunsGunsGuns – An Interview with Infinite Ammo’s Alec Holowka

GunsGunsGuns – An Interview with Infinite Ammo’s Alec Holowka

This is Marion. She's rather beautiful.

Alec Holowka is the co-developer of the Seumas McNally winning Aquaria, lead designer of the newly formed Infinite Ammo and contributor of music to various games including Crayon Physics Deluxe. He’s one of the judges for this year’s IGF awards, and so fits rather nicely into our little feature on the whole shabang. He’s currently developing Heroes and Villains for the iPhone, and then there’s the currently shrouded in intrigue and mystery Marion, a game that features a puppet with her strings cut. Interested, much? Read on to find out what we found out. Or something.

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Leaving the Industry No Quarter – An Interview With Edmund McMillen

Leaving the Industry No Quarter – An Interview With Edmund McMillen

The many faces of Hitler.. wait, didn't we do a post about this already?

Edmund McMillen has become a bit of a poster boy for what it means to be an indie developer. He’s constantly producing games (and I really mean constantly) of a high caliber and a thoughtful content. They’ve been pushed towards the ‘art’ side of the indie scene, but they still remain very fun. In Aether you can launch yourself into the heavens by way of monster tongue, after all.

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