The long-frozen liquids of last night’s excitement slumber beneath the sheet of briny vapour which chokes thoroughfare and lung on this windless Winter morning. Savage revellers put respectlessly to rest, the four drift in the still air of Paragon Square – at the choke-point of Hull’s central business district. Beleaguered, bruised and withered, the manured breeze of the Humber Valley won’t be scented for another three days of tentative traipsing, and just as many nights of dealing with the crowds. This is the mod I believe Left 4 Dead deserves.
I promise we’re going to slowly stop with the plethora of Left 4 Dead posts, but this one was just too cool to ignore. Over on Kotaku they’ve posted the blueprints to making your very own papercraft tank. Yup, that’s a tank you can make out of paper with a bit of glue and a lot of fiddlyness. You can download the blueprints here and there’s a fully sized picture of the front and back of the tank here. If you do manage to make a full one, do show us in the comments.
There is The Plan. You stick to The Plan. The Plan is boss, it dictates all that you do and God help you if you divert from it. The Plan works, and when things all go wrong there is only one person to blame, and that is yourself. Give yourself a good hard long look in the mirror. What you see is not what The Plan wants; it’s what The Plan makes do with.
We recently managed to wangle an interview with Mike Patton, the voice behind the Common Infected in Left 4 Dead, The Darkness in the game of the same name, and the eponymous hero in Bionic Commando. Oh, and I heard he did the Anger Sphere of GLaDOS. He’s also one of the driving forces behind Faith no More, Mr. Bungle and more recently Fantomas. After hearing about the voice acting process from some of the boys at Valve, we wanted to find out a bit more about the process. Being one of the few voice actors who we knew by their real names rather than the characters they played, Mike Patton was an easy choice to ask about it. Carry on down to have a gander at what he had to say.
In this, the first of our regular Talkythinks features, we Reticule lot have a natter and share the resulting inane gibberish with you. It’s not a direct copy of RPS‘ Verdict, honest (it’s actually a lot worse). StalinsGhost wasn’t around to Talkythink L4D, but he was there in spirit, blessing it with his good grace.
The most important, most crucial update for Left 4 Dead has been released. The one and only change it makes is:
– Fix for alt-tab crash in certain cases
Anyone who has been having prolems with alt-tabing in L4D, your problems are now over.
Praise the lord!
I’d just like to write to you to ask a few things, and perhaps get a few more off my chest. I know you’re a busy man, and you have little patience, but I would really appreciate it if you could take the time to read this and perhaps return correspondence. I would be most grateful, and it would certainly help me understand a few things.
As any good gamer PC Enthusiast should, I’ve been playing Left 4 Dead in every spare moment I’ve had since Tuesday morning. Of course much of this time has been entirely occupied with removing decaying limbs from decaying torsos, all the while giggling with glee when I catch a hospital gown wearing zombie mid-run and it goes flying through the air. However, it’d be a betrayal to the side of me that is pure fledgling journalist if I wasn’t, the whole time, playing while observing.
It seems the co-op mode of Left 4 Dead wasn’t initially planned as part of the game according to Chet Faliszek, interviewed on the Major Nelson podcast. When development started it seems all that was intended was the versus mode, but complications arose when the extensive playtesting began, mainly due to the pacing the director wanted.
More beneath the cut.
You might have noticed that The Reticule‘s writers are comically malformed to the extent that before you’d see them at the county fair you’d probably sense a wave carried before them, a wave of barely stifled chuckles and the the gasps of children hushed by tactically placed elbow pokes. There’s a reason for this: we’re members of a particularly intimate family. (Note to self: must find out specifics of libel, esp. regarding the slagging-off of one’s associates). This family of ours is burgeoning and closely-bonded, plus it’s noteworthy in two respects:
- Our homestead is built upon an online dignity burial ground – the RPS group on Steam.
- We have Ploddish.