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The EGX 2018 Report – Vanguard: Fight for Rudiarius

The EGX 2018 Report – Vanguard: Fight for Rudiarius

Here we are, a couple of weeks after EGX 2018 came to a close, and I finally have a chance to write about Vanguard: Fight for RudiariusThe wait is not a knock on Vanguard, more a nature of my busy Autumn filled with wrestling, rallying and running a half-freaking-marathon. But here we are to talk about Vanguard. Let’s crack on.

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Panzer Tactics HD – The Verdict

Panzer Tactics HD – The Verdict

Wargames, and the wargamers who play them, often feel like a very particular subsection of gaming, a tribe of hex worshippers inaccessible to all but the select few who can navigate mazes of enemy zones of control and execute perfect pincer attacks. There will be arrays of period units, large swathes of ground to conquer and enemies to crush. But, as traditional wisdom goes, it just won’t be approachable enough to drop right into. Panzer Tactics HD does have period units, sprawling scenarios to beat and all of the above, but developers Sproing have put just a little bit more into making it approachable to the uninitiated.

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Our Week in Games – Week 89

Our Week in Games – Week 89

Welcome to The Reticule’s Sunday spectacular, Our Week in Games. This has been a surprisingly busy week in the games industry, while I haven’t come across any Games Industry Dramas, there have been some serious goings on. The new Doom was revealed at QuakeCon while Microsoft announced drastic job cuts and the closure of the Xbox Entertainment studios. Big things to muse over while we talk about what our past week in games involved.

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XCOM: Enemy Unknown – The (Tablet) Verdict

XCOM: Enemy Unknown – The (Tablet) Verdict

I normally start a Verdict like this by saying something along the lines of “I’ve never played a game in this series before, but this really surprised me.” Or I might write “I don’t usually play games on my tablet, but my eyes have been opened by this game.”

Today, those phrases can be applied to XCOM: Enemey Unknown, but not the PC or even the console version as I have been busy playing the turn-based alien hunter on my Google Nexus 7 tablet.

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UK Music, the IPO and Aardman launch Music Inc.

UK Music, the IPO and Aardman launch Music Inc.

A group of powerful voices in the British media industry have come together to launch a game on Android on iOS. The game is called Music Inc and comes from UK Music, the IPO and Aardman animations. It puts you in the shoes of a managerial figure of a fictional band which you must try to guide to success through managing their style and PR through to how they release their music.

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Heroes of Camelot: The Verdict

Heroes of Camelot: The Verdict

Grind. Any person who’s played an MMO, perhaps barring Guild Wars 2, will be intimately familiar with the concept. Some see it as a necessary mechanic to allow the learning of game mechanics and to give a reason to explore the usually huge open-world environments. Others see it as a way of padding and prolonging the experience. In truth, it depends on the game and in some cases it is entirely necessary, in others it is less so. The common denominator though is that the grind is a means to an end and not the driving force of the experience.

I wish I could say the same about Heroes of Camelot.

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Our Week in Games – Week 58

Our Week in Games – Week 58

We are less than a week away from the Eurogamer Expo at Earl’s Court in London, and I will be making the trip down there with the aim of getting some time with the PS4 and Xbox One…though I will probably give up on the queues and just play some indie games. It should be fun at least! Let’s take a look at what has gone down in the past week in Our Week in Games.

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