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Clearing The Backlog – Portal 2

Clearing The Backlog – Portal 2

A few things strike me as I start writing about Portal 2. For one, how has it taken me until nine years after release to write about this game again? And for two, it’s strange to look back at Ben’s review from 2011 and to think that was one of the early Verdict’s following the relaunch of the site in April of that year. So much time has past, and yet with regards to Valve’s singleplayer games, it’s only now that anything has changed. Following the recent release of Half-Life: Alyx, I felt it right to go back to the one game from the Half-Life and Portal series that I hadn’t completed, and with that impetus, I cleared Portal 2 from my backlog.

Tracing my progress through the game via Steam achievements, it appears that I made strong headway through the Aperture Science Labs in 2011 before making tiny returns in 2012 and 2016, before making more substantial progress last summer. As for why I didn’t finish the game originally, I can offer no explanation. Looking back at the archives, nothing substantial took my focus away writing wise, but as for my brief dallances since then, I can only put that down to being out of sync with the challenges posed in by Stephen Marchant’s Wheatley. Indeed, when I offered up some early impressions of the game, I talked about the need to get myself Thinking With Portals once again.

For a nine year old game, it has some breathtaking moments.

Without being in the zone for Portal’s challenges, they can take some time to figure out. I’m none too ashamed to reveal that in my last push to complete the game, I fell back onto some handy guides on the internet. Nine years after release, there’s no point in banging my head against a brick wall and getting frustrated. What the guides did tend to reveal when I called upon them was that I wasn’t entirely Thinking With Portals.

There was a certain pace and style to the original Portal, and the three gels and energy tunnels that were new for the sequel really offered a new twist on what was an extremely successful formula. The moments in my last couple of chapters where I put the puzzle together without resorting to a guide provided me with the kind of buzz the I rarely receive from solving puzzles in other games. My girlfriend, stuck in the Corona lockdown with me, gave me more than one funny look while I yelped out in excitement when the lightbulb went off in my head for a few levels.

Humour, a defining quality of Portal 2.

The two Portal titles are really quite different from the mainline Half-Life games, and showed that Valve had a fantastic grasp over characters, world building and most important, humour. The Half-Life titles are exceptional adventures in their own right, but for me Portal shows the breadth of talent in that studio. Their quest for perfection might well have held them back from releasing more singleplayer wonders to us in the years since Portal 2, but when they produced masterpieces like this, we can’t hold that against them too much.

If you’re looking at those playing Alyx right now in the delights of VR, take a look at Valve’s back catalogue and give this one another blast. The jokes are still sharp, and the performances from Ellen McLain, JK Simmonds and Merchant are something to behold.

Portal 2 – Perpetual Testing Initiative Preview

Portal 2 – Perpetual Testing Initiative Preview

Although an incredible story, I couldn’t help but feel that the puzzles in Portal 2 lacked a certain finesse. Abandoning the streamlined approach of the original Portal might have provided Valve with the ability to tell a remarkable tale, but some fans, myself included, believed the difficulty of the puzzles had been reduced to increase pacing. On May 8th, Valve is due to release the Perpetual Testing Initiative update for Portal 2, at which point the internet will probably explode.

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Our Games Of The Year

Our Games Of The Year

I think we can all agree that it has been quite a year for games with a heap of great titles appearing on our computers and consoles over the past twelve months. It is only fitting then that a few of us here from The Reticule share our Game of the Year lists. Hit the jump to find out what we have loved this year.

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Valve Shut Up and Take Our Money

Valve Shut Up and Take Our Money

I once entertained the idea that in the grand scheme of geekery, my abstinence from comic books and action figures meant that I still retained some shred of credibility. It inevitably turned out the world merely hadn’t manufactured colourful pieces of paper and plastic on subjects I’d fork over money for. See, games companies have only just realised that we all have more money than sense.

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Format Fight F…oughts

Format Fight F…oughts

Cyrax must be the 360 in this picture analogy. Because his net works. GEDDIT?

So we’ve had our long Easter weekend, and the charts are in. Perhaps unsurprisingly the awesome Portal 2 is sitting at the top with Mortal Kombat close behind it. Both games are excellent (look out for our MK review later this week) and both offer some exclusive bonus content to those who purchase their games on the PS3. However Mortal Kombat has sold more on the PS3, Portal 2’s best selling format has so far been the 360. There are probably a few reasons for this, not least the obvious PR disaster of the PlayStation Network being down since both games were launched, but allow me to offer a few theories of my own as to other possible factors in this result.

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Portal 2 – The Verdict

Portal 2 – The Verdict

It’s almost unbelievable, but it’s been almost seven years since the last full length single player game from Valve. It’s not like they’ve been quiet since then or anything, on the contrary – Portal 2 is in fact the cumulation of the things learned from all their output in the intervening years: The short form Episodes provided the platform to test out the original Portal. The lessons learned from Team Fortress 2 in predicting player behaviour. How players interact with the environment and other players when playing co-operatively from the Left 4 Dead series. All these ingredients come together spectacularly in Portal 2 and as a result makes for one of the most enjoyable and best experiences of the last few years in not just video games, but in entertainment.

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