Post-Apocalyptic Pratfalls
Every Monday afternoon, I get just a little bit excited. At some point during the day I know that an email from the Indie Stone will drop into my inbox and let me know what the Project Zomboid developers have been up to that week. Sometimes it’s news regarding important bug squashing, other times it’s coding developments that I’m not even going to pretend to understand. Occasionally, however, it’s something that gets me all excited. This week was one of those times. …