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Trackmania 2: Valley – The Verdict

Trackmania 2: Valley – The Verdict

I had never truly appreciated the Steam Workshop until I started playing Trackmania 2: Valley, but now I most certainly do. You could probably say that for any of the Trackmania 2 titles really, but I decided that Valley was going to be my return to the series after thoroughly enjoying Nations many moons ago. Why did I return with Valley? Probably because of the new rally style that is featured in the game.

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F1 Race Stars – Debut Trailer

F1 Race Stars – Debut Trailer

If Formula 1 is a bit too serious for you, and the racing titles are too simulation-like for you, then F1 Race Stars from Codemasters might just be the one for you. This OTT racer, due this November on PC, 360 and PS3. The trailer is below, and is one of the best trailer for a racing game I have seen as it just exudes fun and has a great visual style which I sincerely hope is matched in the game. Trailer and quotes after the break.

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Trackmania 2: The Verdict

Trackmania 2: The Verdict

“If it ain’t broke, don’t fix it” is a motto that divides game developers. Do they keep what works well for them and seems to be a winning formula at the risk of becoming stale? Or do they change things up and risk alienating the fans that made their first game successful in the first place? It’s clearly a dilemma that Nadeo, creators of the immensely popular Trackmania series faced when bringing out Trackmania 2.

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Paul Jeal – F1 2010 Interview

Paul Jeal – F1 2010 Interview

The new Formula 1 season has kicked off with a bang, four races in and we have seen all kinds of excitement. There will be more F1 excitement to come later in the year with the release of Codemasters’ new racing game, F1 2010. Here Senior Producer on the title, Paul Jeal talks about the impact of games like Grand Prix 3, the weather effects and much more. Also, new screenies, still with last years liveries mind.

The Reticule – It has been a while since the last official F1 title was released, and even longer since there has been one on the PC, how do you feel about bringing this game to the PC considering the F1 game heritage like Geoff Crammond’s Grand Prix series and Grand Prix Legends?

Paul Jeal – As you say there is a strong F1 heritage on PC so we’re both delighted and hugely motivated to be bringing F1 back. My first job in the games industry was actually as a games tester on Grand Prix 3 and it remains one of my favourite games to this day. I think it’s fair to say there used to be a great level of anticipation as the latest F1 game arrived, they were thought of very highly, but they’ve lost their way over the years. There hasn’t really been any progression in terms of building on the existing feature set, or innovation in terms of thinking of what else could add to the overall experience. More than anything developers lost their way with the entry requirements for such games – the driving and racing elements have been poor for many years. Instead we’ve just had a series of updated assets using the same feature sets. Our philosophy from the very beginning has been to not only over-deliver on all the features you’d expect in a F1 game but also to add entirely original features to the mix so that F1 games can once again be talked about in a positive light and return to the head of the pack.

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