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The Sun Rises – Dawn of War 3 Announced

The Sun Rises – Dawn of War 3 Announced

As the Sun rises in the East, it brings with it the dawn, the Daw of War. That’s right, Sega and Relic have today announced Warhammer 40,000: Dawn of War III. Coming seven years after it’s much heralded younger brother, Dawn of War III is the dawn of another event – the first main game in the Dawn of War franchise to be published by Sega. Dawn is coming, but please don’t get it confused with Dorne!

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Company of Heroes 2 Confirmed – Release 2013

Company of Heroes 2 Confirmed – Release 2013

The rumours have been swirling around the internet over the past few days, but earlier today THQ formally announced Company of Heroes 2 for release in early 2013. The original was one of the most innovative RTS titles of the past decade, and still ranks as one of my favourite strategy games. The sequel will take players to the Eastern Front of World War Two, and judging from the first image to be released, it will feature plenty of snow. PC only, of course.

Dawn of War II – The Last Standalone

Dawn of War II – The Last Standalone

News just reached us that THQ is releasing the Last Stand feature as found in Dawn of War II as a standalone downloadable game to cater to potential new players. The aptly named ‘Dawn of War II – Retribution – The Last Standalone’ allows new players to dive into the game by experiencing the popular Last Stand mode – no RTS experience necessary. If a player decides this game is his cup of tea, he can easily upgrade to the full version.

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Dawn of War 2 Beta Approaches

Dawn of War 2 Beta Approaches

*cough*Waaaaagh!*cough*

Moving on from yesterday’s story, Relic have announced that the multiplayer beta of Dawn of War 2 will begin on the 21st of January for all owners of Soulstorm, and the rest of the world can get their greedy mits on it on the 28th. The whole thing will be distributed through Steam (hurrah!) and will feature all the playable races and five maps, although, unfortunately, it’ll feature some Games For Windows Live kafuffle that’ll probably sour the experience somewhat. Well, I guess it could turn out all right in the end, right? It’s due a good implementation by now, and Relic’s own matchmaking systems have been less than perfect so far. I’ll throw up a detailed impressions once I’ve given it a play in a few weeks. It’s gonna be orky!