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Tag: Ron Carmel

The Magic Number – The Cost of Gaming

The Magic Number – The Cost of Gaming

With certain new games set for release at ever higher prices, while others (such as Men of War) have a distinctly lower price point and regular sales, it seems time (as ever, I suppose though) to think about what games should cost. Rather than blathering on in an opinionated fashion, I did a little survey, firing off a short list of questions to a section of The Reticule’s eminent friends in development to see what they thought about it.

A Quick Chat with the 2D Boys

A Quick Chat with the 2D Boys

It has been 8 months since the launch of World of Goo by Ron Carmel and Kyle Gabler more commonly known as 2D Boy. I recently had a quick catch up with them both about the success of World of Goo and what they are planning on doing next.

2D Boy Interview – Part Two

2D Boy Interview – Part Two

Well we promised it! We’ve got more 2D Boy interview goodness for you all today [first part here], and though I fully expect you’re all busy eating, opening, and arguing with the grandparents and/or in-laws while drunk on Scotch (or is that just me?), I’m sure you’ll enjoy reading part 2 of our mammoth interview with 2D Boy. The hot topics in this part are DRM and the general Indie gaming scene. Okay, so they’re not very Christmassy, but they’re…

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2D Boy Interview – Part One

2D Boy Interview – Part One

2D Boy is literally just Kyle Gabler and Ron Carmel, these two amazing game developers created the indie hit, World of Goo. Recently, we here at The Reticule got the chance to pose some questions to Kyle and Ron. Or, to be more accurate, we crushed them under a veritable cavalcade of questions. Now who’s 2D, huh? They were so overwhelmed that they had to flee to Europe at one point to escape the madness. Fortunately they found the time…

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