A browse around any mainstream gaming website (sadly, there are rivals to The Reticule out there) over the past day or so would have revealed that we have passed the 10th anniversary of the release of Red Dead Redemption and that The Witcher 3 has turned five. And as I look through our archives, it saddens me that we have not covered this game as it deserves. Somehow we managed to deliver not one, but two Verdicts on its predecessor. Even then, I ended up writing about it myself as well. The third one though? Apart from a mass of pre-release coverage, the most we talked about The Witcher 3 was in Our Favourite Games of The Reticule Years. …
Yennefer, the immensely powerful sorceress and one time love interest of Geralt is on the run. From what or to what we do not yet know, but her journey is very dangerous and requires quick thinking and determination merely to survive. Geralt the Witcher has not given up hope of once again finding Yennefer and pursues her through this harsh environment with the help of his mentor Vesemir.
The Witcher 3 is set to be the largest and most impressive entry to the series yet and boasts a open world 35 times larger than that of its predecessor. With the release still months away this new cinematic trailer begins to explore the story and setting behind one of the most impressive looking RPGs since we Fus-Ro-Dah’d our way across northern Tamriel.
The Witcher 3 launches on PC, PS4 and Xbox One in February 2015.
For this, the first Sunday on 2014, we here at Reticule Towers decided we would take a look at some of the games we are looking forward to this year. Why not hit the break to see what titles we are excited about. …
As the title of this post implies, if you want to see some videos of some of the upcoming big hits all you need to do is hit the break – no need to watch the three hour trainwreck that spawned most of them. Down there you will find videos for The Witcher 3, Thief, The LEGO Movie Videogame and The Division‘s Snowdrop engine. What are you waiting for? …
CD Projekt Red have today announced The Witcher 3: The Wild Hunt, the latest in the series of games based on Polish author Andrzej Sapkowski’s best selling books. With a open world that’s 20% larger than Skyrim, CDPR aim to make this the Ultimate game in the series, with trademark decision making and the strong storytelling we have come to know and love over the past two games. They have also revealed this will be the last time the studio is to make a Witcher game.
Adam Badowski head of the CDPR studio had this to say in a statement taken from the official website:
The captivating and non-linear story of The Witcher 3: Wild Hunt takes place in a rich, truly open-world environment. A world which is thrilling to explore, full of daring adventures, momentous quests, memorable characters, and unique monsters. Players will freely travel through woods, lakes, mountains, cities and villages. Each region is inhabited by distinct populations with their own customs, legends and problems. The world of The Witcher 3: Wild Hunt is 30 times bigger than The Witcher 2.
Imagine playing a dark fantasy game with the same great non-linear story as in the previous Witcher titles, but now told in a world you can explore freely with no artificial boundaries. The war-ravaged world is so huge that to reach farther places you will need to ride a horse or sail a boat to get there. A world where your choices have truly epic consequences. From the development side, this goal is extremely demanding. Our team had to make significant design changes and our tech had to be rebuilt. But we believe that this will lead to a completely new level of non-linearity and a whole new, richer gaming experience. As a gamer, I would love to play this kind of RPG, and I think this is what many players are waiting for. This is our dream come true at CD Projekt RED, and we hope it will be the same for you!
People may ask if this is really going to be the last Witcher game. Yes, it is. Why? Because we believe that we should end the series on a high note. Technology has progressed to where we can finally tell the story the way we want, with the visuals we want, in the world we imagined. This will be the ultimate fantasy RPG experience, and while we’re hardly out of stories to tell, we believe it’s time for us to look to new worlds and new horizons to keep pushing the boundaries of what we can create.