It’s long been rumoured that Vampire: The Masquerade – Bloodlines 2 was in the works, with Paradox Interactive dropping several hints on Twitter in recent weeks. Finally, at GDC this week, the big reveal landed, and next year you will be taking to the streets of Seattle.
Following Paradox taking ownership of the World of Darkness IP back in 2015, it’s a great news story to see a new game in the Bloodlines vein being developed by Hardsuit Labs, with original creative guru, Brian Mitsoda returning as Lead Narrative Designer.
Jon has already talked about his excitement for the new game, and I too am pretty excited. I never quite sunk my teeth into Bloodlines as much as I would have liked. Released way back in 2004, the original was built upon Valve’s Source engine that was the backbone for Half-Life 2, perhaps not the best engine at the time for a narrative focused semi-open world game. Development struggles aplenty led to a rushed release in the same month as Valve’s titan.
Going head-to-head with Half-Life 2, and being released in a very buggy state made for a poor initial reception. But, the fans who were drawn into the world of Bloodlines fell hook, line and sinker in love with it. It inspired such passions, that fan developed patches for the game have continued ever since, restoring missing features, fixing bugs and bringing the game up the standards that many hoped for upon release.
With the backing of Paradox, I have no doubt that Bloodlines 2 will be released to the wild in a much healthier state than the original. New Paradox CEO, Ebba Ljungerud said:
“Fans of the original Bloodlines have been hungry for a sequel for a long time, and we began to hear those suggestions — well, demands — as soon as we began to work with the World of Darkness. We all understood what this opportunity could mean, but it was essential for both us and for Hardsuit Labs that any sequel should be done properly; a true successor guided by the people who knew what made the original so special. Keeping this game a secret for the last few years has been quite the Masquerade for us! It’s both exciting and relieving to finally let everybody know what we have in store for them.”
Mitsoda revealed that the themes and stylings that drove the cult following of the original will remain:
“Our aim has been to carry on the signature themes that made Bloodlines unique – particularly its dark tone, atmosphere, and humor – and I think that fans of the original will love what we’re doing with Bloodlines 2.”
I’m excited, I hope you’re all excited. Bloodlines 2 will be coming to PC and consoles, though I don’t imagine the Switch will have the power to drive a game quite like this. More relevant for the PC fans, Bloodlines 2 is available for pre-order on Steam, the Epic Games Store, GOD and the Paradox Store. No miserly exclusives here!